AI Insights · Timothy · October 2021
Top 5 Co-op Games on Android in Sweden: Q3 2021 Performance
Explore the performance of the top 5 co-op games on Android in Sweden during Q3 2021, focusing on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 co-op games on Android in Sweden saw varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
Pokémon GO from Niantic, Inc. exhibited a consistent weekly revenue, peaking at around $66K in mid-July before a gradual decline to approximately $34K by the end of September. Weekly downloads fluctuated, starting at roughly 1.8K at the end of June and decreasing to about 1.4K by the end of September. The game's weekly active users saw a peak of around 197K in mid-July but dropped to approximately 158K by quarter-end.
State of Survival: Zombie War from FunPlus International AG saw its weekly revenue peak at about $33K in mid-July, with a slight dip to around $29K by the end of September. Weekly downloads remained relatively stable, hovering around 400 downloads per week. Weekly active users reached a high of about 8.1K in mid-July, slightly decreasing to around 6.8K by the end of the quarter.
Roblox from Roblox Corporation maintained a strong weekly revenue, peaking at approximately $28K at the end of August. Weekly downloads showed an upward trend, reaching about 4K in early August before a slight decline to approximately 3.2K by late September. The game consistently engaged users, with weekly active users peaking at around 196K in late July and stabilizing at about 190K by the end of September.
RAID: Shadow Legends from Plarium Global Ltd experienced a peak in weekly revenue at around $22K at the end of July, with a steady performance around $22K by the end of September. Weekly downloads peaked at about 1.1K in mid-July before tapering off to around 500 by the end of September. Weekly active users saw a slight decline from approximately 3.8K in mid-July to around 3K by the end of the quarter.
PUBG MOBILE from Level Infinite saw a peak in weekly revenue at around $24K in late August, with a slight decrease to approximately $22K by the end of September. Weekly downloads showed growth, peaking at about 1.3K in mid-September. Weekly active users exhibited a slight fluctuation, peaking at around 18.3K in early July and ending at approximately 15.4K by the end of September.
This data, sourced from Sensor Tower, highlights the dynamic nature of the mobile gaming market in Sweden. For more detailed insights and trends, visit Sensor Tower.